Archive for the ‘.rant’ Category

EA. Ruin Everything.

Published by ConfigSys.boy! on November 12th, 2004

One of the things which I most appreciate and enjoy about our team on the Starsiege 2845 project is how aware our leadership, and indeed most of our members, are of the great fallacies and dysfunctions at work in the games industry today. The elaborate waste, ingrained stupidity, bureaucratic nonsense, dreadful mismanagement, IP dilution, employee abuse, poor production values, and lousy QA policies – none of these unfortunate realities are lost on our team. As fans and artists we’ve watched with dismay as the industry has accepted a string of worst practices as a priori assumptions of the game development process.

Therefore it comes as no surprise to any of us to read this account from an EA widow who is having to cope with the human cost exacted on her husband by the publishing giant. They are in effect emptying him out of all his energy, talent, and love for the art of making games and are willing to planning on discarding him like a wasted prophylactic product when they have sucked every last useful drop of effort from him they can manage. Witness the status-quo for too much of the gaming industry:

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The Art of Games

Published by ConfigSys.boy! on August 22nd, 2004

History never seems to happen quite so fast as our progressive pundits predict that it will, nor as fast as we would seem to like it to. Nevertheless it does happen. Paradigms are abolished in favor of new orders, industries rise and fall, governments do change and in retrospect we can often look back call the developments speedy affairs. While they are in process though they tend to take forever happening and never come in quite the fashion we expected nor on the timetables presented us by the insightful analysts who hold forth on such subjects.

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On Being Geek

Published by ConfigSys.boy! on March 11th, 2003

It is really a very typical sort of encounter for me. I’ve quite gotten used to it. I am standing in a store aisle lusting after some new technological toy when the lady in the purple dress suit approaches me and asks, “Excuse me, Sir. Can you help me?” It used to bother me, but I’ve worked retail in one form or another for a substantial period of my life and I’ve learned why it happens and come to terms with it.

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