Archive for the ‘.rant’ Category

The First Rule of Leadership: You Have to Lead

Published by ConfigSys.boy! on September 13th, 2011

One of the classic complaints I hear from would-be leaders is this: “I just wish I had someone who would come along side and do this with me.”  The formula for this sentiment varies widely, but it all boils down to the same thing.  The truth is we’re tired, or scared, or frustrated and we want some names on a list, some security, some support, some community already around us before we undertake the massive risks and efforts involved in really leading.

 

Leadership doesn’t work that way.

 

If you want to create anything great – a movement, a guild, a raid, a business, or even a story – you must be willing to get out there and do it even when no one else is with you.  Why should anyone bother following me or partnering with me if I haven’t already proven that I have the passion and commitment to reach for this goal on my own?  If we aren’t willing to write that great storyline even if no one reads it how much life can really be in it in the first place?

 

No the hard truth of leadership in any setting is this: Leaders start and finish their journey alone.  It is in the middle places where we find our teams.  Only in that singular moment of ambition expressed through action can the real alchemy of leadership begin to work.  Only when people can see our vision and our abilities on display will they be willing and able to make sober judgments about whether or not to join us.

 

That is of course what we’re really afraid of.  What if no one joins?  What if they see my vision and my talent and find it lacking?

 

I have a better question though: What if we never try?

 

This is why so many people will never be leaders, never write the ‘Great American Novel,’ never see the fulfillment of that secret dream.  They’re unwilling to risk rejection and loneliness for the sake of their vision.  They are content to avoid failure – even at the cost of avoiding success along with it.

 

Are you desperately seeking a team to help fulfill your vision?  Stewing on top of a storyline you just want someone else to be part of?  Earnestly seeking a company of like-minded dreamers to walk with you on the road less travelled?

 

Then stop complaining and waiting, and just start walking.  Prove to yourself, and to a world full of other timid-waiters that you have what it takes to lead the charge into that uncharted land of dreams.


The Arcade Safari (Part 2)

Published by ConfigSys.boy! on August 9th, 2011

Having been repulsed on our first unfortunate stop, Chinstrap and I sped forward to another seaside moniker-ed mooring whose entryway looked much more promising.  Here though, once again, our ultimate prey eluded us.  While this ‘Adventure Landing’ did enjoy a small cache of Video Game consoles the offering was limited and in many cases inoperative.  They did however still use tokens (shiny!) for their entertainment machines.  This was a sop to my sentimentality that earned the poorly appointed Arcade room a measure of grace from me.  Chinstrap however was not impressed.

After a few moments tooling around with a now ancient version of Guitar Hero he declared the place essentially dead, and given the lack of players and worse – the paucity of working machines, I could hardly disagree.  The atmosphere was all wrong, and it was obvious that the owners were making their bread and butter from the gas-powered karts and felt-lined fairways rather than the coin-fed cabinets.

Clearly we would have to search father afield – so off to the other side of the river we went!


G+ Should Not Shut the Door on Public Identities

Published by ConfigSys.boy! on July 16th, 2011

I’m pretty sure that Google+ is making a mistake of galactic proportions in suspending @LordPalpatine‘s account.  That’s a bad pun but it is also true.

One of the first things I noticed about Google+ was that the “Following” circle, and the non-requited fashion with which it deals with connections means that it incorporates the functionality of Twitter and Facebook into a single interface.  This is very smart from a competitive standpoint.  If you couple this with a plug-in that will echo selected output to other social services you’ve got a strong argument for G+ being someone’s ‘primary’ app.

Unfortunately the decision to crack down on ‘bogus’ names handicaps some of that functionality.  Part of the beauty of Twitter (and even Facebook Pages!) is the ability that it gives public identity holders and businesses to speak directly to their connected audiences.  If you strip these entities of their ability to make use of the G+ platform in an accustomed manner, you’re basically telling them that they have no place here.

I think that is an enormous mistake, especially right now in the opening stages.  Let’s not be naive here: 10 Million users is not some sort of market share milestone in the Social Network business anymore.  The clock is ticking right now on G+ success and they don’t have long to prove their viability before usage starts to drop off a la Buzz.

Now is not the time to be closing the door on anyone who is going to add desirable content to the Stream.  Google should re-consider their stance here.  Is this really a hill they want to fight for?  Because frankly, I think a G+ without @TychoBrahe, @StewieGriffin, and the @DeathStarPR machine is a less-fun place.

Agree?  Disagree?  Comment here, or head over to my Google+ post and talk it up.


Keeping the Raid Bank Full

Published by ConfigSys.boy! on August 15th, 2010

Having trouble salving the drama in your healer crew?  Dealing with an overly aggressive member of DPS?  Banging your head against the desk because of an obstinate tank?

Did you think you left the stressful dynamics of team leadership at the office so you could come home and relax?

Surprise!  Welcome to Raid Leadership.

Many of us may not ever stop to consider that leading a Raid (ie: an ongoing team or community, not a pick-up event) can be just as difficult as any typical team leadership assignment in the real world.  Indeed, in an online entertainment based medium there can be any number of additional challenges not usually faced in a business leadership environment.  For the most part however, the interpersonal challenges universally faced by leaders across the spectrum of team endeavors exist in equal measure for those ill-fated souls foolish enough to try leading their gaming peers in slaying dargons, handling welps, and other various and sundry digital dungeon crawls.

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The Social Geeks

Published by ConfigSys.boy! on August 9th, 2010

It is an interesting incongruity to me that Geeks of all stripes have traditionally been painted as either anti-social or otherwise completely incapable of existing in any form of community. This I believe is a misrepresentation brought on by the dissonance between our behaviors and the social norms that exist around us. In my experience though, It is not anything like an accurate portrait of the average Geek. Quite the contrary I believe that our culture, while certainly out-of-phase with the mainstream, may in fact be more socially oriented than the norm – we just tend to have a different center of gravity for our social connections.

Take for instance all of the fan conventions we have created and nurtured into the giant hulking behemoths of today. Is there another cultural slice of society outside of Geekdom that is so driven to gather in this way, to this extent?

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