Archive for July, 2010

What motivates you to play?

Published by ConfigSys.boy! on July 12th, 2010

My friend and fellow raid leader, Greg, posts that he is looking for alternatives to WoW and is trying to figure out what sorts of questions to ask in his exploration.  There are some obvious ones of course: Price structure, initial cost of ownership, playerbase, etc… but many of the questions will first come down to what the pre-suppositions that you bring to the table are.

Why do you play?  What are your primary motivators?  Are you a collector?  Explorer?  Socialite?  Competitor?  I think most of us who play MMOs probably engage in some of all these behaviors (and others) but there are always primary driving influences that cause us to spend more time and energy on them than others, and also those which deliver higher internal reward pay-offs than others.  It’s different for each person.

For myself, the first two questions I ask when exploring any persistent online world are these:

  1. What is the environment like? ie: Is it open, explorable, immersive, realistic, fantastic?  What are it’s characteristics?
  2. What kind of storyline elements are included?

The reason for these two questions go back to my primary motivators – I enjoy exploring.  I like exploring a richly developed world that doesn’t break my suspension of disbelief with awkward transitions or mechanics but lets me indulge my innate curiosity.  Likewise my storyline interests tend in the same way: I want to know what has happened in the past and what comes next and be able to explore the story at my own pace without having my immersion constantly broken by weighty mechanics concerns.

So the first question, Greg, is what are your motivators?


Dhalism KICK

Published by ConfigSys.boy! on July 12th, 2010


Social Networking On and Offline

Published by ConfigSys.boy! on July 11th, 2010

This presentation by Paul Adams, Google’s User Experience Research lead, is a fascinating examination of how we as human beings interact both on and offline, and how current social networking technology is and isn’t responding to our natural human patterns of use.  The setup may be a little long and turn you off (its a 216 slide presentation all told) – but the real meat of the talk starts at around slide 46 and goes until around slide 145 when he moves into Privacy Issues (interesting in light of recent conversations about RealID) and Influentials.

A few highlites:  People tend to have between 4-6 groups of friends.  Each group has 2-10 people in it, and the groups are formed around life stages and shared experiences.  The average American has just 4 strongly tied relationships and about 10 people they meet and speak with weekly.

Check out the whole thing to get an idea not only of how we interact with each other IRL and Online, but also to see how the industry is looking to respond to those interactions and leverage them for business use.


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